Creating engaging games & apps — from concept to App Store, built entirely by one person.
AR experiences built from scratch — every line of code, every interaction, every pixel.
An augmented reality iOS game that turns any room into a game board using LiDAR and ARKit. Hide virtual objects in real-world spaces — then find them.
Your phone is a weapon. The darkness is alive.
AR Shadow Tag is a survival horror game that uses your iPhone's camera to bring shadow creatures into your real world. Aim your beam. Destroy what moves. Survive the round.
Connecting every one, more to come in the future
Everything you need to know about our AR games.
AR Hide and Seek uses your iPhone's LiDAR scanner and ARKit to map your physical room and place virtual objects in real-world spaces as obstacles. Needs at least two players — one seeker and one hider (up to four hiders). The seeker then hunts for the hiders using their phone screen. It is free on the App Store and requires an iPhone Pro with LiDAR.
Yes. LiDAR is required to accurately map the 3D geometry of your room so virtual objects can be placed realistically behind and inside real-world surfaces. AR Hide and Seek is compatible with iPhone 12 Pro, 13 Pro, 14 Pro, 15 Pro, and later Pro models.
AR Shadow Tag is a survival horror augmented reality game. It uses your iPhone's camera to bring shadow creatures into your real world. Your phone becomes a weapon — aim your light beam, destroy what moves, survive the round.
Yes — both AR Hide and Seek and AR Shadow Tag are free to download. Both games are available now on the App Store at no cost.
No headset, controllers, or external hardware required. Both games run entirely on your iPhone — just open the app, point your camera, and play. AR Hide and Seek additionally requires an iPhone Pro model with a LiDAR scanner (iPhone 12 Pro or later).
Yes — both games are designed for indoor play. AR Hide and Seek uses LiDAR to map your room and place virtual obstacles inside it. AR Shadow Tag brings shadow creatures into whatever space you're in. No outdoor area, GPS, or large space required.
AR Hide and Seek works fully offline — no internet connection required. The game runs entirely on-device using ARKit and LiDAR. AR Shadow Tag works fully offline too but it will require internet to synchronise play data to the leaderboard.
One person. Every decision. Every detail.
Mohamad Akkad, known online as moakkaddev, is a solo indie iOS and AR developer building ARKit and LiDAR games — including AR Hide and Seek and AR Shadow Tag — available on the App Store at moakkad.dev.
I came to development not through a computer science degree or a corporate ladder — I came through curiosity and a refusal to wait for someone else to build what I imagined. My first real project was AR Hide and Seek, an augmented reality iOS game that turns any room into a game board using LiDAR and ARKit. No team, no studio — just me, a vision, and the determination to figure it out.
I handle everything: concept, design, engineering, and deployment. Every bug fixed, every system architected, every pixel placed is mine. That's not a constraint — it's a philosophy. When one person sees a project through from idea to App Store, nothing gets lost in translation.
I'm just getting started. The games I'm building now are the foundation of something bigger — a catalog of experiences that are sharp, purposeful, and worth people's time.